Of the five warrior Clans, WindClan is the closest to the stars—both physically and spiritually. Living on the open moors where the wind bites cold and the heather stretches for miles, they have no trees to hide behind and no shadows to stalk within. They are the Clan of speed, loyalty, and endurance.
WindClan cats are typically small, wiry, and lithe, built for sprinting after rabbits, their primary food source. While other Clans often mock them for being “flighty” or quick to run from battle, this is a misconception. WindClan does not run from fear; they run because it is their greatest weapon. They favor open combat where their agility can overwhelm the brute strength of ThunderClan or the stealth of ShadowClan.
Key WindClan Leaders (Past & Present)
- Windstar (Wind Runner): The first leader, a strong, wily she-cat who helped form the warrior code.
- Heatherstar: Leader before Tallstar; died of greencough.
- Tallstar: A wise, long-lived leader known for his distinctive long tail and close ties to ThunderClan; died of old age.
- Onestar (Onewhisker): Tallstar’s chosen successor, known for loyalty but faced challenges, including a rebellion by Mudclaw; died fighting Darktail.
- Harestar: The current leader, known for his speed and strong leadership.
Important Characters
- Ashfoot: A loyal deputy to Tallstar and Onestar, mother of Crowfeather.
- Crowfeather: A key warrior and later deputy under Harestar, central to the journey to the lake.
- Mudclaw: Onestar’s deputy who led a rebellion after feeling overlooked for leadership.
- Heathertail: A strong warrior, daughter of Onestar, known for her connection to the lake.
- Nightcloud & Breezepelt: Crowfeather’s mate and son, respectively; Breezepelt’s story involves his half-siblings in ThunderClan.
- Gorsefur: Windstar’s loyal deputy.
WindClan Traits
- Skills: Unmatched speed and agility, making them formidable in battle and excellent hunters on the open hills.
- Spirituality: Closest ties to StarClan, with the first medicine cat (Moth Flight) originating from WindClan.
- Camp: Located in a shallow scoop on the hillside.
Part I: The Ancient History and Origins
WindClan’s history is deeply rooted in the very foundation of the Clan system. They are often considered the most traditional of the Clans, holding onto the old ways with a fierce pride.
The Founder: Windstar (Wind Runner)
Windstar, originally known as Wind Runner, was the founder of WindClan. She was a rogue who moved to the moorland with her mate, Gorsestar (Gorse Fur).
- The Sprinter: Windstar was arguably the fastest cat of her generation. She discovered that by running with the wind rather than fighting it, she could catch prey that others deemed impossible.
- The First Tragedy: Her life was marked by the early loss of her kit, Emberkit, which drove her to be fiercely protective of her family and her borders. This established the WindClan archetype: anxious but fiercely loyal parents.
- Relationship with Skystar: Windstar often clashed with Skystar (SkyClan’s founder) over boundaries, setting the precedent for the territorial disputes that would plague the Clans for generations. However, she was also a voice of reason, often siding with Riverstar to advocate for peace.
Gorsestar: The Anchor
While Windstar was the speed and the spirit, her mate Gorsestar was the anchor. He is credited with helping define the code of the Clan. He was steady, strong, and provided the tactical mind to back up Windstar’s raw speed.
The Era of Tunnelers vs. Moor Runners
In ancient WindClan history, the Clan was divided into two distinct factions, a cultural split that no longer exists in the modern era but defined them for decades.
- Moor Runners: These cats chased rabbits above ground. They were fast, agile, and handled border patrols.
- Tunnelers: These cats dug extensive underground networks to hunt rabbits in their burrows. They were stockier, stronger, and often covered in mud.
- The Conflict: The two factions often looked down on each other. The tunnelers were viewed as “dirt-crawlers” by the runners, while the runners were viewed as “air-headed” by the tunnelers.
- The End of an Era: This division ended tragically when a tunnel collapse killed several cats. Decades later, Heatherstar (Tallstar’s predecessor) officially banned tunneling, declaring it too dangerous. This decision unified the Clan into pure Moor Runners, though the skill of tunneling is occasionally revived in times of crisis (such as in The Power of Three).
Part II: The Modern Leaders
WindClan has faced more existential threats than perhaps any other Clan. They have been driven out of their home twice (by ShadowClan and later by Darktail), and their leadership reflects a desperate need for survival and respect.
Tallstar: The Diplomat
Tallstar is a titan of Warrior Cats history. His leadership spanned from the prequel era (Bluestar’s youth) deep into the “New Prophecy” arc. He is remembered for his wisdom, his patience, and his unparalleled friendship with Firestar.
- Tallstar’s Revenge: Before he was leader, Talltail left the Clan to seek vengeance on a rogue named Sparrow who he believed killed his father, Sandgorse. During this journey, he met Jake, a kittypet (who is Firestar’s father). Jake taught Talltail that revenge leaves you empty, while friendship fills you up. This journey changed him from a bitter youth into a wise leader.
- The Great Journey: Tallstar was the oldest leader during the journey from the forest to the lake. His body was failing, but his will kept WindClan together.
- The Final Mistake: On his deathbed, Tallstar made a controversial decision. He fired his aggressive deputy, Mudclaw, and appointed Onewhisker (Onestar) as leader, believing Onewhisker would maintain the peace with ThunderClan. This decision sparked a civil war.
Onestar: The Friend Turned Rival
Onestar (formerly Onewhisker) has one of the most drastic character arcs in the series. Initially, he was Firestar’s best friend, a gentle and kind warrior who helped bring WindClan back from exile.
- The Burden of Debt: When Onestar became leader, he was viewed as “Firestar’s puppet” by the other Clans (and many of his own warriors). He realized that for WindClan to be respected, he had to prove they didn’t need ThunderClan.
- The Shift: To prove his independence, Onestar became aggressively hostile toward ThunderClan. He closed his borders, started fights over minor infractions, and severed his friendship with Firestar. While fans often dislike this shift, it was a political necessity to secure his authority.
- Darktail’s Secret: It was revealed in Shattered Sky that Onestar’s hostility was also driven by guilt. In his youth, he had a kit with a kittypet named Smoke. He rejected them to preserve his Clan status. That kit grew up to be Darktail, the tyrant who nearly destroyed the Clans. Onestar eventually sacrificed his life to kill his son, drowning them both in the lake—a tragic end to a complex leader.
Harestar: The Quiet Successor
Harestar succeeded Onestar. He was a somewhat surprising choice, having been a loyal but unremarkable warrior named Harespring.
- Dark Forest Trainee: Harespring famously trained in the Dark Forest during Omen of the Stars, not out of malice, but out of a desire to be stronger for his Clan. This adds a layer of complexity to him—he knows what it is to be manipulated.
- Current Status: As a leader, Harestar is more moderate than Onestar but still fiercely protective. He is currently navigating the difficult politics of the “Starless Clan” era, trying to keep WindClan relevant without being antagonistic.
Part III: Notable Deputies and Warriors
WindClan warriors are defined by their sharp tongues and their loyalty. Because their territory is so open, they cannot hide secrets easily, leading to a culture that is often blunt and direct.
Mudclaw: The Usurper
Mudclaw was Tallstar’s deputy for years. He was aggressive, traditional, and bellicose—everything Tallstar wasn’t.
- The Civil War: When Tallstar replaced him on his deathbed, Mudclaw believed it was a conspiracy orchestrated by Firestar and Onewhisker. He led a rebellion to claim “his” leadership.
- Death: He was crushed by a falling tree during the battle. StarClan later revealed that while Mudclaw had a rightful claim by tradition, he would have led WindClan into endless wars, destroying them. He was welcomed into StarClan, proving he was not “evil,” just wrong for the time.
Crowfeather: The Tragic Lover
Crowfeather is arguably the most famous WindClan cat after Tallstar. His life is a tapestry of forbidden romance and prickly defensiveness.
- Feathertail: On the journey to the sun-drown place, he fell in love with Feathertail (RiverClan). Her death traumatized him, and he named himself “Crowfeather” in her honor.
- Leafpool: He later tried to run away with Leafpool (ThunderClan medicine cat). They had three secret kits (Lionblaze, Jayfeather, Hollyleaf). When she returned to her Clan, he became bitter and closed off.
- Nightcloud & Breezepelt: To prove his loyalty to WindClan, he took a mate, Nightcloud, whom he did not love. This loveless union produced Breezepelt, a son who grew up hating his father.
- Redemption: In Crowfeather’s Trial, he finally confronted his past, made peace with his son Breezepelt, and became the deputy under Harestar. He is now a grumpy but respected elder statesman of the Clan.
Breezepelt: The Antagonist Redeemed
Breezepelt is the son of Crowfeather and Nightcloud.
- The Villain Arc: Feeling neglected by his father and knowing his father loved cats in other Clans more, Breezepelt turned to the Dark Forest. He fought against the Clans in the Great Battle, fueled by daddy issues and rage.
- The Redemption: Unlike other Dark Forest trainees, Breezepelt was allowed to stay in WindClan. Over the subsequent arcs, he worked tirelessly to regain trust. He is now a loyal, albeit prickly, warrior and a devoted father, breaking the cycle of neglect that created him.
Deadfoot: The Steady Hand
Deadfoot was Tallstar’s deputy before Mudclaw. He had a twisted paw (hence the name) but was one of the fastest runners in the Clan. He was the father of Crowfeather. Deadfoot represents the classic WindClan dry wit and pragmatism.
Nightcloud: The Fierce Mother
Nightcloud is often vilified by fans for being possessive, but her story is sympathetic. She loved Crowfeather, who used her only to prove a political point. She raised Breezepelt alone emotionally, which led to her being overprotective and enabling of his bad behavior. In later books, she and Crowfeather reach a mutual understanding, though they never truly loved each other.
Part IV: The Spiritual Guides (Medicine Cats)
WindClan has a special claim to spirituality. According to legend, because they sleep directly under Silverpelt (the stars), they have the clearest communication with StarClan.
Moth Flight: The First Medicine Cat
Moth Flight was the daughter of Windstar. She was a dreamy, unfocused cat who couldn’t hunt or tunnel.
- The Discovery: She followed a moth to the Highstones and discovered the Moonstone. There, the spirit ancestors spoke to her and told her to unite the Clans through spirituality.
- The Code: She established the rule that medicine cats could not have mates or kits, a tragic decision born from her own struggle to raise kits while serving her Clan. She gave up her kits to the other four Clans to foster peace, a sacrifice that haunts the code to this day.
Barkface: The Ancient Seer
Barkface was the medicine cat during the first arc and much of the second. He was the brother of Shrewclaw (the bully of Tallstar).
- Longevity: Barkface lived to be incredibly old. He was a calming presence during the turbulent reigns of Tallstar and Onestar. He was known for predicting the weather by reading the clouds, a skill specific to WindClan.
Kestrelflight
The successor to Barkface, Kestrelflight has had to manage the spiritual health of a Clan that has become increasingly isolationist. He is a diligent, somewhat nervous cat who strives to maintain connections with the other medicine cats even when his leader forbids it.
Part V: Unique Culture and Tactics
WindClan’s culture is defined by the moorland. They are the only Clan that does not live in a dense protective barrier (like trees or brambles). Their camp is usually a dip in the ground, open to the sky.
1. The Moor Runners
WindClan cats hunt in groups or pairs, using a relay system. One cat chases a rabbit toward another cat who is lying in wait. This requires immense trust and coordination.
- Speed: They are the fastest cats. In a straight line, no ThunderClan cat can catch a WindClan warrior.
- Stamina: They are built for long-distance running, whereas other Clans are built for ambush (sprinting short distances).
2. The “Weakness” Myth
WindClan is often perceived as the weakest Clan because they are frequently driven out or require ThunderClan’s help (as seen in Fire and Ice).
- Reality: This is largely due to their territory being indefensible. On the open moor, a large invading force (like ShadowClan) can simply march in. There are no choke points to defend.
- Adaptation: Because of this, WindClan relies on diplomacy and speed. If they can’t win a fight, they retreat, regroup, and return. They prioritize survival over stubborn pride (unlike ShadowClan).
3. Connection to StarClan
WindClan believes they are the closest to StarClan because there are no leaves blocking their view of the sky.
- Tradition: It is a WindClan tradition to sleep in the open when the weather permits, believing the spirits of their ancestors watch over them directly.
- The Moonpool: When the Clans moved to the lake, the Moonpool (the new communication site) was located in WindClan territory. This gave them a renewed sense of importance and ownership over the spiritual guidance of all five Clans.
4. Tunneling (The Lost Art)
Though banned, the legacy of tunneling remains. WindClan cats are less claustrophobic than others. During the battle with the Dark Forest, the re-discovery of the tunnels allowed WindClan to launch surprise attacks from below the earth, terrified their enemies.
Part VI: Key Relationships with Other Clans
ThunderClan: The Big Brother Complex
WindClan has a complicated relationship with ThunderClan.
- The Debt: Firestar and Graystripe saved WindClan from exile in the first series. For a long time, WindClan felt indebted.
- The Resentment: This gratitude turned to bitterness. WindClan hates being seen as ThunderClan’s “little charity project.” This is why Onestar attacked ThunderClan so frequently—to assert that they were equals, not subordinates.
ShadowClan: The Ancient Enemy
ShadowClan is the antithesis of WindClan. ShadowClan hides in the dark; WindClan lives in the light. ShadowClan uses brute force and stealth; WindClan uses speed. Historically, ShadowClan has been the primary aggressor in driving WindClan from their home.
Conclusion: The Runners of the Plains
WindClan is the pulse of the forest. They are the quick-footed messengers, the first to catch the scent of change on the wind, and the guardians of the Moonpool.
Their history is a struggle for independence. From the founding days of Windstar, who refused to bow to the aggression of the early settlers, to the era of Tallstar, who sought peace through friendship, and finally to Onestar and Harestar, who hardened their hearts to ensure their Clan’s survival, WindClan has proven that they are not fragile.
They may look small and wiry, and they may flee when the odds are impossible, but they always return. Like the wind itself, they cannot be caught, killed, or contained. As long as the heather blooms and the rabbits run, WindClan will race beneath the Silverpelt, forever swift and forever loyal.


